Backrooms Tag: Privacy Policy
Last updated: November 7, 2026 · Made by Red Rider Games
What stays on your device
The game saves these in your headset's browser storage so they're there next time:
- your player name and fur color
- whether you turned voice chat on
- a random player ID. It is made up on your device, isn't linked to your Meta account, and is used so that blocking someone still works after you restart
- the list of players you've blocked
- your points, items, achievements, hats and other cosmetics, entity index photos, journal pages, daily challenge progress and game settings
- your friends list
- a random secret ID for the TOP 50 board and friends. Only a scrambled form of it (a "friend ID") ever leaves your device
Uninstalling the game or clearing its data deletes all of this.
What other players in your room receive
When you join a room with a code, the game connects you directly to the other players in that room (peer-to-peer, using WebRTC). They receive:
- your player name, fur color and random player ID
- where your head and hands are, so they can see your gorilla move
- whether you're the Entity or a survivor
- the hat, fur pattern and face item you're wearing
- what you're holding (a snowball, flare or noise maker) and whether you're hiding in a locker
- when you high-five someone: your friend ID, so the two of you can become friends
- if voice chat is on: your microphone audio, live
- any text chat messages you type. They're shown to the players in your room for a short time, then disappear. They aren't stored or sent to us
Because the connection is direct, the other players' devices can also see your device's internet (IP) address. This is how peer-to-peer connections work. Only play in rooms with people you're comfortable with, and keep your room code private if you don't want strangers to join. The PUBLIC rooms are open to anyone, so strangers can join you there. The game's admins can also join any room, private or public (see below).
The room list (for the game's admins)
While you're hosting a room (you're the first player in it), the game sends our server the room's code and how many players are in it, once a minute. Nothing else is sent: no names, no player IDs, nothing about what anyone does in the room. A room is deleted from the list about 2½ minutes after its host stops sending this, for example when the room closes.
Only the game's two signed admin accounts can read the list: ★ ADAMDEVS ★ (the developer) and CHORTGPT. They use it to drop into rooms that have players, private rooms included, to see how people are playing and to deal with rule breakers. An admin who joins shows up in the room under their name, like any other player.
The TOP 50 board and friends
The first time the game runs it makes up a random secret ID. Our server only ever sees a friend ID made from it (a one-way scramble), never the secret itself.
TOP 50: every minute or so the game sends our server your player name and the points you've earned this week. The board in the Lobby's Plaza shows the top 50 names and points to everyone. Switch SHOW ME ON IT off on the board and your name and points are deleted from it. Scores are deleted after 15 days.
Friends: when you high-five another player twice, your two games swap friend IDs (through the room, not through our server). While you're playing, your game sends our server your list of friend IDs and the code of the room you're in. A friend sees your room only if you're on their list and they're on yours. This is deleted about 3½ minutes after you stop playing. Remove someone on the FRIENDS board and they can't see your room any more.
Like any request to the website, Cloudflare sees your IP address when the game sends these. Nothing here is used for ads or analytics.
Microphone
The game only asks for your microphone when you turn voice chat on, in the menu or with the VOICE key on the terminal. Your voice is sent live to the players in your room. It is not recorded, stored or sent to us. You can mute yourself (left Y button in VR, or V on desktop) or turn voice chat off at any time.
Services the game uses
- Connecting players: to find the other players in a room, the game uses a free public matchmaking server run by the PeerJS project. That server sees your IP address and a temporary connection ID that contains the room code. If a direct connection between two players isn't possible, game data and voice can be relayed through PeerJS's relay servers.
- Loading the game: parts of the game's code (the three.js and PeerJS libraries) are downloaded from the jsDelivr content network. Like any website, it sees your IP address when it sends the files.
- Website hosting: the game is served from Cloudflare, which keeps standard web server logs (such as IP addresses and the time of each request). The room list above also runs on Cloudflare.
Reports
Every player on the board next to the terminal has a REPORT button. When you report someone, this is sent to us through Formspree, a form service that delivers it to our email:
- the reported player's name and random player ID
- your name and random player ID
- the room code, the names and player IDs of everyone in the room, and the time
We only use reports to deal with players who break the rules. We keep them for up to 12 months and then delete them. Reporting someone also blocks them on your device: you won't hear them, and their name is hidden for you.
Rules and enforcement
Be kind. No harassment, hate, sexual content, threats, or sharing personal information. Players must also follow Meta's Code of Conduct for Virtual Experiences. Reports are reviewed by us, the developer of Backrooms Tag, not by Meta. If we take action against a player, it will be because of a report we reviewed. If you think we've made a mistake, email us at the address below and we'll look again.
Children
Backrooms Tag is meant for players aged 13 and over. We don't knowingly collect information from children under 13. If you believe a child under 13 has sent us information through a report, contact us and we will delete it.
Your choices
- Play solo by leaving the room code empty. Then nothing is shared with other players. Your name and weekly points still go to the TOP 50 board unless you switch it off.
- Switch SHOW ME ON IT off on the TOP 50 board to take your name off it.
- Remove friends on the FRIENDS board.
- Leave voice chat off, or mute yourself.
- Change your name at any time using the terminal.
- Ask us to delete any report that mentions you by emailing us with your player name and the room code.
Changes
If this policy changes, we'll update this page and the date at the top.
Contact
Questions, deletion requests or appeals: adamtjomha@gmail.com